How embarrassing (pong).

My own creation almost kicked my ass. ooPng 1.0 Screenshot

As promised, with court lines, scores, AI, beeps and boops. Also has delta timing and a few other things you’ll never notice because it’s stuff I did to learn with, but I’m pleased with the result. Oh, and don’t let the slow start fool you — try to get to 11 before you dismiss it as too easy. Those last few points are killer.

(obGeek: collision detection in XNA uses 3D methods, even if you think you’re using 2D assets, which is actually kind of cool; bounding box collisions in 2D are pretty fast and pretty effective. So far I’m very pleased with XNA; this isn’t the kind of test that’ll tell me whether the engine can accomplish what I need it to, but now I know for a fact that it’ll accommodate the way I think, and that’s a huge plus.)

If you’re up for a spot of Pong yourself, download the Windows version here: ooPng 1.0

5 Comments so far

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